Studio Bugli · UM Student Game Showcase
paraCRIMINAL
Heisting with a paranormal twist. Harness the power of ghosts to steal coins and outsmart guards in this fast-paced, single-player action game.
3rd
UM Game Showcase
Unity
Engine & C#
1P
Single-player stealth
Bugli
4-person studio
Overview
Paracriminal is a fast-paced single-player stealth-action game where you play a thief who harnesses ghost powers to steal coins and slip past guards. I built it with Studio Bugli— Amulya Gundlapally, Helen Liang, and Himari Tamura — and it placed 3rd overall at the UM Student Game Showcase.
What I built
- Enemy AI— detection logic, movement patterns, vision and hearing systems, and the idle → suspicious → chase state machine.
- Scriptwriting for the entire game, and directing our professional voice actor, Aben Korkoyah.
- Audio— sound-effect implementation and balancing.
- Level designthrough enemy placement and spawning, tuning player–enemy interactions.
- Animation rigging for game objects.
- Cutscene art direction, coordinating with game artist Clara Liao.
- Ghost model direction, coordinating with modeler Jack Chen.
- Playtesting and iteration.
Stack
Links
Studio Bugli
Team: Manush Gopal, Amulya Gundlapally, Helen Liang, Himari Tamura. Voice: Aben Korkoyah. Art: Clara Liao. Modeling: Jack Chen, Manush Gopal.